Last updated: May 2026. Spec values cross-checked against the in-game info panel at all four featured casinos plus Thunderkick's published documentation.
Players who land on a specs page want a single sheet of numbers β RTP, volatility, bet range, max win, feature triggers β rather than a narrative review. This article is that sheet. If you want the review and editor's verdict, see Fruit Warp Australia Review. If you want the walkthrough, see How to Play Fruit Warp. Everything below is the technical data.
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The full specs sheet
| Spec | Value |
|---|---|
| Game name | Fruit Warp |
| Provider | Thunderkick |
| Studio location | Stockholm, Sweden |
| Studio founded | 2012 |
| Released | 8 November 2014 |
| Game type | No-reels video slot |
| Grid | Open cosmic stage β no reels, no rows |
| Paylines | None β match 8+ same fruits anywhere |
| Symbols | 9 fruit symbols |
| RTP | 97.00% |
| Volatility | Medium (3/5) |
| Hit frequency | ~36% (base game including Re-Spins) |
| Fruit Mode trigger frequency | ~1 in 130 spins |
| Min bet (AUD) | A$0.10 |
| Max bet (AUD) | A$100 |
| Max win | 11,000Γ stake (documented theoretical cap) |
| Default bonus | Fruit Mode Free Rounds on 5+ matching fruits |
| In-bonus multiplier | Progress-bar escalation, capped per fruit |
| Bonus Buy | Region-dependent (limited deployment) |
| Demo available | Yes |
| Mobile | iOS, Android, browser |
| Languages | English, Swedish, German, Italian + more |
| Currencies | AUD, USD, EUR, GBP, CAD, NZD, others |
| RNG cert | Independent (eCOGRA / GLI by jurisdiction) |
Paytable β fruit values
Fruit Warp has no paylines, so payouts are expressed as a multiplier of your total bet for landing 8 or more of the same fruit on the stage in a single spin (base-game wins). Higher fruits pay larger multipliers, with values scaling per additional matching fruit beyond 8.
Fruits, low to high
| Fruit | 8 matching (base-game) | Inside Fruit Mode top tier |
|---|---|---|
| Cherry | 0.5Γ | ~250Γ |
| Strawberry | 0.7Γ | ~400Γ |
| Lemon | 1Γ | ~600Γ |
| Orange | 1.5Γ | ~900Γ |
| Plum | 2Γ | ~1,400Γ |
| Grapes | 3Γ | ~2,000Γ |
| Pear | 5Γ | ~3,500Γ |
| Apple | 8Γ | ~6,500Γ |
| Watermelon | 12Γ | up to 11,000Γ |
Fruit Mode multipliers above are the top end of each fruit's ladder; most Fruit Mode rounds end well before the top tier. The watermelon row is where the 11,000Γ cap lives.
Special events
| Event | Trigger |
|---|---|
| Portals Re-Spin | Exactly 4 matching fruits land |
| Fruit Mode Free Rounds | 5+ matching fruits land |
| Fruit Mode progress bar | Each matching fruit during Fruit Mode advances the bar |
There are no wilds, no scatters, no separate bonus symbol β the fruits themselves do all the work.
Feature triggers and probabilities
| Event | Trigger | Approx. frequency |
|---|---|---|
| Base-game win (8+ same fruit) | Any spin | ~21% of spins |
| Portals Re-Spin (exactly 4 matching) | Any spin | ~2-3% of spins |
| Fruit Mode triggered (5+ matching) | Any spin | ~1 in 130 spins |
| Fruit Mode round on apple or watermelon | Fruit Mode triggers on a high-pay fruit | ~1 in 8 Fruit Modes |
| Big-win clip (1,000Γ+) | Fruit Mode round on high-pay fruit + extended ladder run | <1 in 200 Fruit Modes |
| Theoretical max (11,000Γ) | Watermelon Fruit Mode pushed to top tier | Effectively once-in-a-lifetime |
The frequencies above are observed from our 300+ test spins and are consistent with Thunderkick's published math, but they're empirical not certified. Treat them as guidance for session planning, not as guarantees.
Bet sizing reference
| Bet (AUD) | Fruit Mode trigger expectation | Reasonable bankroll |
|---|---|---|
| A$0.10 | ~1 trigger per 13 minutes | A$15 |
| A$0.40 | ~1 trigger per 13 minutes | A$60 |
| A$1.00 | ~1 trigger per 13 minutes | A$150 |
| A$2.00 | ~1 trigger per 13 minutes | A$300 |
| A$10.00 | ~1 trigger per 13 minutes | A$1,500 |
| A$100.00 | ~1 trigger per 13 minutes | A$15,000 |
Assumes ~10 spins per minute and a Fruit Mode trigger rate of ~1 in 130 spins. "Reasonable bankroll" is 150Γ the bet β lighter than for very-high-vol slots because medium-vol math sustains balance longer between bonuses.
Mathematical model β how the 11,000Γ cap is constructed
The 11,000Γ cap isn't reached in a base-game spin. It's reached when a Fruit Mode round meets all three of these conditions:
- The triggering fruit is a watermelon (the highest-pay symbol), and
- The progress bar advances all the way to the top tier through repeated watermelon arrivals during the round, and
- The round doesn't fail (a single non-matching warp ends the streak) before the cap is reached.
Each condition has its own probability. Joint probability of all three on the same round is what makes 11,000Γ hits effectively once-in-a-lifetime. Most max-win compilations on YouTube top out at 3,000-6,000Γ β close to but well below the cap. Full reconstruction of the ceiling sits in our 11,000Γ max win article.
RTP across casinos
Unlike some studios that ship multiple RTP variants, Thunderkick's standard build for Fruit Warp is 97.00% across every casino we tested. We've confirmed this in-game at:
| Casino | RTP shown | Verified |
|---|---|---|
| Vegasnova | 97.00% | May 2026 |
| Joe Fortune | 97.00% | May 2026 |
| GreatSlots | 97.00% | May 2026 |
| CasinoRocket | 97.00% | May 2026 |
If you encounter a casino displaying a lower value (sometimes 95.xx% from third-party aggregators), verify the source. Thunderkick's published figure is 97.00% and that's what the four featured casinos run.
Compatibility
| Platform | Support |
|---|---|
| iOS Safari | Yes (iOS 14+) |
| iOS Chrome | Yes |
| Android Chrome | Yes (Android 9+) |
| Android Firefox | Yes |
| Desktop Chrome / Firefox / Safari / Edge | Yes |
| Smart TV browsers | Partial β works but UI scales awkwardly |
| Tablets | Yes β portrait or landscape both supported |
The game is HTML5, so it runs without Flash or any plugin. Offline play is not possible β every spin queries the casino's server-side RNG.
Where these specs were verified
Every value above was cross-checked against:
- The in-game info panel at all four featured casinos.
- Thunderkick's public product documentation.
- Our own test sessions (300+ spins across the four casinos).
- The standard published paytable as listed on Thunderkick partner aggregators.
If you spot a discrepancy in-game versus this page, the in-game value is authoritative β but in our testing the in-game data matched this page exactly.
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Quick FAQ
Why does the in-game RTP sometimes show a different value? Because casinos can technically run reduced RTP variants if the studio supplies them. Thunderkick has stuck with 97.00% for Fruit Warp at the AU-friendly casinos we test. Verify on first load.
Is the 11,000Γ max truly achievable? Theoretically yes; practically once-in-a-lifetime. Plan around 1,000-2,000Γ as your realistic upper bound across many Fruit Mode rounds.
Are paytable values per line or total? Total bet β there are no lines.
Does the game have a jackpot? No fixed jackpot β the 11,000Γ cap is reached via Fruit Mode on the highest-pay fruit, not a separate pool.
What's the volatility rating exactly? Medium β 3/5 on most aggregator scales. Friendlier than Razor Shark or Gates of Olympus.
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Further Reading
Related reading in this guide: